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1.3.0(Generated from 150+ inconsistent reports)
Tab / Controller equivalent)AsyncLoadItemData() or similar calls overlapping with UI interactionTop grouped signature:
InventoryWidget::OnItemInteract
→ ItemDataManager::GetItemDefinition
→ AsyncLoadManager::WaitForCompletion
→ [STALL]
Interpretation:
A blocking wait is occurring during an async load—likely forcing a stall on the game thread.
Hypothesis:
1.3.0LLM grouped common complaint phrases:
→ All mapped to same issue cluster with 92% confidence
Inventory interaction is triggering a synchronous wait on asynchronously loaded item data, causing main thread stalls and input lock.
Contributing factors:
(Not code, but actionable guidance)
WaitForCompletion with callback/event-driven flowP0 / Immediate Hotfix Candidate
Reasoning:
Title:
Inventory interaction causes UI freeze due to async load blocking
Description:
LLM analysis of 150 user reports, Sentry data (1,842 events), and engine logs indicates a regression in build 1.3.0 where inventory interactions trigger a blocking wait on async item data loads. This results in UI freezes and input loss.
Acceptance Criteria:
Labels:inventory, ui, async-loading, regression, high-priority
Attachments:
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